[MOD] Yet Another Multiplayer Mod
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Yet Another Multiplayer Mod
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Alıntı:
Yet Another Multiplayer Mod is a combination of changes and fixes made to improve the Multiplayer Experience. 

UPDATED FOR 1.4.1 OAKS. 

RATIONALE
Improve the Multiplayer experience without feature bloat by trying to balance the game. 


CHANGES
NATIONAL FOCUS 
SOVIET UNION 
- Added Great Patriotic War National Focus (Requires Lessons of War ; In a defensive war against German Reich ; 25% negative Warscore):
- Gives Great Patriotic War National Spirit: 25% Organization Regain ; -10% Attrition ; 25% Attack/Defense on core territory ; -10% Consumers Goods ; +10% Factory Output.

[Reasoning: Provide a comeback mechanic to the Soviet Player. The National Focus is unlocked only when the river line is breached. The bonuses are similar to the "Sisu" National Spirit of Finland.] 


USA 
- Modified National Ideas: New Deal now increase factory slots by 50% and give a +20% bonus to civilian factory construction ; Wartime Industry Idea now gives -30% Civilian to Military Conversion Cost ; +10% Production Efficiency Gain ; +10% Base Production Efficiency
- Wartime Industry National Focus now give a -75% bonus ahead of time for the following technologies: Assembly Line Production and Streamlined Line.
- Economic laws: Undisturbed isolation and Isolation cannot be manually changed and the Giant Wakes now requires 60% WT.
- Warbonds cannot be taken until you are at war.


CANADA 
- A few National Focuses have been combined thus reducing length of the focus tree by 280 days.
- Reductions to the Great Depression maluses come slightly earlier.
- Increase of the resources added through national focus. 

AUSTRALIA 
- Australian focus now slightly reordered in industry section, so you are unable to take ‘Industries Assistance Corporation’ first. 
- "Industries Assistance Corporation" now modifies Great Depression slightly reducing consumer goods needs and increasing factory/dockyard output.
- "National Security Act" now requires "Industries Assistance Corporation".

[Reasoning: One of the main reasons of allied defeats lies in early war weakness, especially Commonwealth minors that have been nerfed by Together For Victory for the build-up and the early war. ]


COMMONWEALTH 
- All the National Focus to leave the Allies have been disabled.
- All the focus requiring World Tension now no longer cancels when world tension goes below the initial requirement.

[Reasoning: Prevent people from breaking the rules]


CHINA 
- Added a focus tree for China from PFU mod (adapted from China National Focus by Kappa)

[Reasoning: Some hosts asked for it.]


GERMANY 
- Germany now has 3 50% research bonuses from the National Focus Wunderwaffe.

[Reasoning: Some hosts asked for it.]


SPAIN 
- Added a focus tree adapted from No Pasaran Spanish NF mod.
- The Spanish Civil War will now always trigger in July 1936. The initial setup is slightly different. Most of the nationalists Brigades start isolated in the south and republican spain has less brigades at the start but gain more as more volunteers join up.

[Reasoning: Improve the NF gameplay experience of people in the Axis team.]



GENERIC FOCUS TREE 
- Fighter Focus & Bomber Focus now only provide one 50% research bonus instead of two bonus.
- All the 100% ahead of time bonus have been replaced by 50% bonus.
- Secret Weapons now only provide two 50% bonus instead of 4.
- Collectivist Ethos cannot be taken before 1939

[Reasoning: Prevent the generic minors from being powerhouses (e.g Infantry Equipment 3 for Romania in 39) that you feed so you can roll over enemy majors.]


# AIR WARFARE 
# Close Air Support 
# - CAS Agility has been lowered by 25%.

# Fighter/Bomber fight passes 
# - Doubled the passes (intensity of fights, i.e more casualties) between bombers and fighters.

# [Reasoning: Prevent CAS and Strategic Bombers from being the most abused equipment you can build.]


Anti-Air cost 
- Halved the IC cost of Anti-Air in states.

[Reasoning: Allow an additional cost effective counter to strategic bombing.]


STRATEGIC REGIONS 
North African and Egypt Air Regions have been split into several new regions.

[Reasoning: Despite lowering the intrinsic interest of range stat for aircraft (everything being equal), the reduction of some key air regions should allow for more sensible situations in MP Air Warfare.] 


NEW STRAITS 
Added several straits (in the traditional geographical sense, you cannot walk between provinces) in order to avoid convoy raiding abuse and add strategic depth: Dover strait, Messina strait, Bab-el-Mandeb strait (Strait of Djibouti), Singapore strait, Sunda islands straits. Most of them block trade or passing of navies if you control both sides of the required provinces.

[Reasoning: Allow additional strategic decisions and depth as much as historical accuracy.]


STARTING TECHS 
USA 
- USA starts with Marines I and Motorized technology researched.
- US starts with Machine Tools and Concentrated Industry I researched.

[Reasoning: Ease the research gap the US gets compared to the Axis.] 


FRANCE 
France starts with Engineer and Field Hospitals researched.

[Reasoning: Ease the research bottleneck France gets in order to mount a realistic defence.] 



POLITICAL ADVISORS 
Demagogues 
Fascist and communist demagogue cannot be taken until 1939.

[Make sure people don't ♥♥♥♥ up because they cannot read the rules.] 



RESOURCES 
Japan 
Added Alumunium in Japan controlled states: Palau (8) ; Taiwan (8) ; Manchuoko (18)

Malaysia 
Added Aluminium: 45 in Sumatra, 18 in Kalimantan, 15 in Sulawesi.

China 
Added Steel (72), Tungsten (96), Rubber (30) and Aluminium (78) in China.



Steam Workshop
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İndirme Linkleri
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Ideals are peaceful, history is violent.
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