15-05-2018, 11:15
Blizzard'ın Diablo Rework'ü için paylaştığı resmi yazıyı aşağıdan inceleyebilirsiniz.
Alıntı:Diablo
Some Devilishly Fun Changes for the Lord of Terror
Our aim with Diablo’s update was to give the Lord of Terror more direct control into his abilities, add some fun new gameplay options, and avoid compromising what we feel Diablo does best. To accomplish our goals, we're putting more power directly into the hands of Diablo players by adding targeting to Fire Stomp. Additionally, we are allowing multiple fire waves to hit the same Hero, so with the right amount of mechanical prowess and coordination, you can now pull off those perfect combos. We're also adding self-healing to Fire Stomp so that Diablo has a way of maintaining his own Health total without relying solely on his teammates and Healing Fountains. To help with those problematic low-Takedown games, Diablo’s Level 4 Talents now allow him to collect Souls in interesting new ways, so that he can still make the most of his Trait, Black Soulstone. There are a significant number of fun synergies and interactions between Talents across his tree, and we're excited to see what creative combinations players latch onto.
Talent Preview:
Available at Level 1, Feast on Fear heals Diablo for 15% of his total Health over 4 seconds after stunning a Hero withOverpower (E) or
Shadow Charge (Q).
Fire Stomp can now be fired in a cone, allowing Diablo to setup combinations for massive damage.
Resetting the cooldown ofFire Stomp (W) with every cast of
Shadow Charge (Q) and
Overpower (E), Eternal Flames allows Diablo to wreak havoc in team fights with never-ending waves of fire.
We hope you’re as excited for these gameplay updates as we are. Be sure to stay tuned for next week’s patch notes to find out all the details. Until then, we’ll see you in the Nexus!